![]() Click squares to the right of "Mikoto TIPS"īelow are some "tutorial" sites for Metasequoia. Here is a Japanese site with lots of Keynote tips. Here is a document with information about Keynote controlls. ![]() In this thread, there is some very helpful Keynote information (a huge thanks to AirFlamesRed!) Here is a set of plugins made by Siobi, who graciously released English versions for us! You can hover the mouse over the pictures on his site for an English description of what the plugins do. 'Keynote Serial Save' adds a new "Save As" option that lets you save each keyframe from a Keynote animation as a separate non-animated MQO model. 'Pol圜ounter' adds a new Panel that show the current polygon/vertex count. Here are two translated Metasequoia plugins (batch#5): Here is a translated tool that can sometimes fix broken Keynote animations- Home 'Create Polygon On Surface' lets you draw new polygons on an existing polygon. Here is an additional translated Metasequoia plugin (batch#4): PMD/PMX Export which lets you export animated models to MikuMikuDance format.Īll brought to you by the genius at MQDL Home Keynote update v0.0.4.4 for making animated models in MetasequoiaĪnimatedX Export translation update with a a few new errors translated. Here are some additional/updated translated Metasequoia plugins (batch#3) including a new version of KEYNOTE. Select all polygons surrounding the current polygon(s), Make a rectangular face into a perfect square. Select a full line, Make a hole in a face, Flatten multiple faces to point in the same direction, Multi-Bevel extrudes selected faces with various taper and division options Home Pipe lets you draw a 'framework' with lines, then extrudes a pipe tree along the lines. Here are some additional translated Metasequoia plugins (batch#2): ROKImport lets you import ROK models made in HexaGreat (2D to 3D model maker). StitchUV(under "Selected") joins close UVs just like 'Join Close Vertices' does for vertices. KeepUV gives a simple control panel that lets you 'keep' UV shape when you reshape a mesh. HomeĮasyUV gives a control panel for better control when moving UVs around. ![]() UVPowerUnwrap was already in English, but some of the directions in its readme are translated. ![]() Here are some additional translated Metasequoia plugins (batch#1). Additional translated plugins are listed below including Keynote. So it could be useful for people interested in Keynote more than Sword of Moonlight. It also includes translations of some Metasequoia plugins and basic info on how to use Keynote. :MMD - How to FIX PMX Leg IK Tutorial.Here is a link the latest v0.2 how-to. StylinSorrowMMD 72 27 How to Clean Parts for Use On Model Edits KamaNoTenshi 141 16 MMD guide to tips, facts and problems #3 Tehrainbowllama 496 95 A full Detailed Physics Tutorial Siiahh 46 118. PS-2002 141 31 Tehrainbowllama's Super Metasequoia Guide Tehrainbowllama 350 185 TUTORIAL TIME. :MMD - How to delete invisible Vertex/Verticles. Tehrainbowllama 358 58 Initializing vertices in expressions Wampa842 70 12 MMD Guide to rigging and adding bones Tehrainbowllama 526 160 Configuring Gauge Effect vocaloidfantasy 39 18 PMD Editor Tutorial how to add bones CelestCSilvari 36 6. MMD/PMX: Making Model Parts FROM SCRATCH! Devious-Bunny 119 18 Tehrainbowllama's tutorial on texturing in Meta.
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